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Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.
12
Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control.
13
{T}: Untap target Gate.
19
{R}: Disciple of the Old Ways gains first strike until end of turn.
12
Reach (This creature can block creatures with flying.) Evolve (Whenever a creature enters the battlefield under your...
5
Destroy target artifact or enchantment.
3
Choose target creature you control. You gain life equal to that creature's power plus its toughness.
1
Enchant land When Verdant Haven enters the battlefield, you gain 2 life. Whenever enchanted land is tapped for mana,...
20+
Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.
8
Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.
14
Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls.
7
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or...
18
Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end...
14
Ripscale Predator can't be blocked except by two or more creatures.
16
Mugging deals 2 damage to target creature. That creature can't block this turn.
7
Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player...
10
Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.
10
Bloodrush — {1}{R}{R}, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.
8
Bloodrush — {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
4
First strike Bloodrush — {2}{R}, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first...
14
{W}: Towering Thunderfist gains vigilance until end of turn.
18
Enchant landEnchanted land has "{T}, Discard a card: Draw a card.''
17
Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.
15
Return target creature card from your graveyard to your hand.
10
{T}: Draw a card, then exile a card from your hand face down. You may look at cards exiled with Bane Alley Broker....
1
{1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Put a 1/1 red and white Soldier creature...
20+
Extort (Whenever you cast a spell, you may pay {(w/b)}. If you do, each opponent loses 1 life and you gain that much...
3
Flash (You may cast this spell any time you could cast an instant.) Evolve (Whenever a creature enters the...
14
Bloodrush — {1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.
7
Arrows of Justice deals 4 damage to target attacking or blocking creature.
11
Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)
2
Flash (You may cast this spell any time you could cast an instant.)
14
Target player puts the top four cards of his or her library into his or her graveyard. You draw a card for each...
5
Target opponent discards two cards and you gain 2 life.
11
Enchant creature Enchanted creature gets +3/+3 and has haste.
20+
Target creature that dealt damage this turn gets -5/-5 until end of turn.
8
When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a...
1
Put a 1/1 blue and black Horror creature token with flying onto the battlefield. Cipher (Then you may exile this...
14
Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn. Whenever Fortress Cyclops blocks, it gets +0/+3...
2
Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then...
10
Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike...
4
When Mortus Strider dies, return it to its owner's hand.
19
Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.
20+
Ground Assault deals damage to target creature equal to the number of lands you control.
4
Creatures you control have haste and attack each combat if able.
13
Target blocking creature gets +3/+0 and gains first strike until end of turn.
12
{1}{W}, {T}: You gain 2 life.
20+
Enchant creature Enchanted creature gets -5/-0. {2}{U}: Return Agoraphobia to its owner's hand.
7
When Urbis Protector enters the battlefield, put a 4/4 white Angel creature token with flying onto the battlefield.
9
Prevent all damage that would be dealt to target creature this turn.
9
Defender Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or...
15
{1}{G}: Frilled Oculus gets +2/+2 until end of turn. Activate this ability only once each turn.
18
Draw a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature...
6
Keymaster Rogue can't be blocked. When Keymaster Rogue enters the battlefield, return a creature you control to its...
10
Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Cipher...
4
Tap X target nonland permanents.
3
Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1...
20+
Put two 2/2 white Knight creature tokens with vigilance onto the battlefield.
13
Target creature gets +1/+1 and gains flying and first strike until end of turn.
11
Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.
10
Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of...
10
Creatures you control get +0/+1 for each Gate you control and have vigilance.
7
Enchant creature Enchanted creature has protection from multicolored.
11
{B}: Regenerate Dutiful Thrull.
10
Enchant landEnchanted land has "{T}: Tap target creature.''
14
When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)
20+
Flying {U}: Metropolis Sprite gets +1/-1 until end of turn.
20+
Return target creature card from your graveyard to your hand. Cipher (Then you may exile this spell card encoded on a...
8
Target opponent loses 3 life. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever...
10
Target player discards a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever...
8
Destroy target creature with power X or less.
4
{U}: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your...
17
Whenever Slate Street Ruffian becomes blocked, defending player discards a card.
17
Flying Creatures with flying your opponents control get -1/-1.
12
Ember Beast can't attack or block alone.
15
{X}{R}, {T}, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player.
11
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
3
Extort (Whenever you cast a spell, you may pay {(w/b)}. If you do, each opponent loses 1 life and you gain that much...
10
Destroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the...
5
Put target nonland permanent on top of its owner's library.
20+
Enchant landEnchanted land has "{T}: Target creature gains flying until end of turn. Activate this ability only any...
12
Counter target noncreature spell. Draw a card.
13
Flying When Mindeye Drake dies, target player puts the top five cards of his or her library into his or her graveyard.
7
Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step....
12
Enchant creature Enchanted creature gets +2/+2. Enchanted creature can't be blocked as long as you control a Gate.
19
{B}: Gateway Shade gets +1/+1 until end of turn. Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end...
6
Enchant creature you control When enchanted creature dies, target player loses X life and you gain X life, where X is...
1
Enchant creature Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.
15
Defender Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn.
6